require_relative ‘controllers/game_controller’ # =========================================== # =====DON’T modify the following code======= # =========================================== Players = Struct.new(:game_board_1, :game_board_2, :attack_1, :attack_2) def parser(args) players = Players.new(nil, nil) raise…
AAers/vagrant/work/received-2019/to-be-uploaded/2021-
AAers/vagrant/work/received-2019/to-be-uploaded/2021-
# =========================================== # =====DON’T modify the following code======= # =========================================== class Ship attr_reader :start_position, :orientation, :size def initialize(start_position, orientation, size) @start_position = start_position @orientation =…
# =========================================== # =====DON’T modify the following code======= # =========================================== class Ship attr_reader :start_position, :orientation, :size def initialize(start_position, orientation, size) @start_position = start_position @orientation =…
require_relative ‘../models/game_board’ require_relative ‘../models/ship’ require_relative ‘../models/position’ # return a populated GameBoard or nil # Return nil on any error (validation error or file opening error)…
require_relative ‘../models/game_board’ require_relative ‘../models/ship’ require_relative ‘../models/position’ # return a populated GameBoard or nil # Return nil on any error (validation error or file opening error)…
12/18/2020 Final exam (page 4 of 8) https://ccle.ucla.edu/mod/quiz/attempt.php?attempt=4769279&cmid=3495682&page=3#question-4947790-9 1/9 keew slaniF – 0202 llaF maxe laniF / maxe laniF / 1-131ICSMOC-F02 / setis yM ELCC…
12/18/2020 Final exam (page 4 of 8) https://ccle.ucla.edu/mod/quiz/attempt.php?attempt=4769279&cmid=3495682&page=3#question-4947790-9 1/9 keew slaniF – 0202 llaF maxe laniF / maxe laniF / 1-131ICSMOC-F02 / setis yM ELCC…
class GameBoard attr_reader :max_row, :max_column def initialize(max_row, max_column) @max_row = max_row @max_column = max_column end # adds a Ship object to the GameBoard # returns…