require_relative ‘input_controller’ require_relative ‘../models/game_board’ # =========================================== # =====DON’T modify the following code======= # =========================================== PLAYER_ONE = 1 PLAYER_TWO = 2 RANDOM_ATTACK_SIZE = 35 # GameController…
# First let’s do some general # code block practice # Given a hash, return # all values that are divisble # by 2. Assume…
# First let’s do some general # code block practice # Given a hash, return # all values that are divisble # by 2. Assume…
12/18/2020 Final exam (page 4 of 8) https://ccle.ucla.edu/mod/quiz/attempt.php?attempt=4769279&cmid=3495682&page=3#question-4947790-9 1/9 keew slaniF – 0202 llaF maxe laniF / maxe laniF / 1-131ICSMOC-F02 / setis yM ELCC…
12/18/2020 Final exam (page 4 of 8) https://ccle.ucla.edu/mod/quiz/attempt.php?attempt=4769279&cmid=3495682&page=3#question-4947790-9 1/9 keew slaniF – 0202 llaF maxe laniF / maxe laniF / 1-131ICSMOC-F02 / setis yM ELCC…
require “minitest/autorun” require_relative “../../src/disc2.rb” class PublicTests < Minitest::Test def setup @hash = {1=>3, 2=>4, 5=>5, 6=>7, 8=>8, 9=>10} @arr = [1,2,3,4] @arr2 = [1,2,3,4] @grader…
require “minitest/autorun” require_relative “../../src/disc2.rb” class PublicTests < Minitest::Test def setup @hash = {1=>3, 2=>4, 5=>5, 6=>7, 8=>8, 9=>10} @arr = [1,2,3,4] @arr2 = [1,2,3,4] @grader…
# =========================================== # =====DON’T modify the following code======= # =========================================== class Position attr_reader :row, :column def initialize(row, column) @row = row @column = column end…
# =========================================== # =====DON’T modify the following code======= # =========================================== class Position attr_reader :row, :column def initialize(row, column) @row = row @column = column end…
require_relative ‘controllers/game_controller’ # =========================================== # =====DON’T modify the following code======= # =========================================== Players = Struct.new(:game_board_1, :game_board_2, :attack_1, :attack_2) def parser(args) players = Players.new(nil, nil) raise…