{- Module: GameInstances. Needed to check equality. -} module Util.GameInstances where import Types import Print instance Eq Player where p1 == p2 = (name p1)…
{- Module: Constants. We define some global constants (board size, number of players and total walls) and calculate some useful related values. -} module Constants…
# This file was automatically generated by ‘stack init’ # # Some commonly used options have been documented as comments in this file. # For…
{- Module: Assertion. Some useful functions to write tests (only for integers). -} module Util.Assertion where import Test.HUnit — Assertion that checks for equality with…
{- Module: Game. Functions used in the game loop to change the game state. -} module Game where import Types import Constants import Action import…
{- Module: PruneBreadthTest. Used to test Part I.d. -} module PruneBreadthTest where import Test.Hspec import Test.Hspec.Contrib.HUnit (fromHUnitTest) import Test.Hspec.QuickCheck import Test.HUnit import Test.QuickCheck import Types…
{- Module: Board. Checks involving the board and machinery for “placing a wall”. -} module Board where import Data.Graph import Data.List import Data.Array import Types…
# Quoridor in Haskell ### Installation instructions You need GHC, the Cabal build system and the Stack tool. See [https://www.haskell.org/platform/](https://www.haskell.org/platform/). ### Playing the game The…
Introduction to Forecasting Zhenhao Gong University of Connecticut This content is protected and may not be shared, uploaded, or distributed. Welcome 2 This course is…
Regression From a Forecasting Perspective Zhenhao Gong University of Connecticut Welcome 2 This course is designed to be: 1. Introductory 2. Leading by interesting questions…