程序代写代做代考 mips cache compiler Chapter …

Chapter …

Morgan Kaufmann Publishers 13 November, 2018

Chapter 4 — The Processor 1

Chapter 4 — The Processor — 140

Instruction-Level Parallelism (ILP)

 Pipelining: executing multiple instructions in
parallel

 To increase ILP
 Deeper pipeline

 Less work per stage  shorter clock cycle

 Multiple issue
 Replicate pipeline stages  multiple pipelines
 Start multiple instructions per clock cycle
 CPI < 1, so use Instructions Per Cycle (IPC)  E.g., 4GHz 4-way multiple-issue  16 BIPS, peak CPI = 0.25, peak IPC = 4  But dependencies reduce this in practice § 4 .1 0 P a ra lle lis m v ia In s tru c tio n s Chapter 4 — The Processor — 141 Multiple Issue  Static multiple issue  Compiler groups instructions to be issued together  Packages them into “issue slots”  Compiler detects and avoids hazards  Dynamic multiple issue  CPU examines instruction stream and chooses instructions to issue each cycle  Compiler can help by reordering instructions  CPU resolves hazards using advanced techniques at runtime Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 2 Chapter 4 — The Processor — 142 Speculation  “Guess” what to do with an instruction  Start operation as soon as possible  Check whether guess was right  If so, complete the operation  If not, roll-back and do the right thing  Common to static and dynamic multiple issue  Examples  Speculate on branch outcome  Roll back if path taken is different  Speculate on load  Roll back if location is updated Chapter 4 — The Processor — 143 Compiler/Hardware Speculation  Compiler can reorder instructions  e.g., move load before branch  Can include “fix-up” instructions to recover from incorrect guess  Hardware can look ahead for instructions to execute  Buffer results until it determines they are actually needed  Flush buffers on incorrect speculation Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 3 Chapter 4 — The Processor — 144 Speculation and Exceptions  What if exception occurs on a speculatively executed instruction?  e.g., speculative load before null-pointer check  Static speculation  Can add ISA support for deferring exceptions  Dynamic speculation  Can buffer exceptions until instruction completion (which may not occur) Chapter 4 — The Processor — 145 Static Multiple Issue  Compiler groups instructions into “issue packets”  Group of instructions that can be issued on a single cycle  Determined by pipeline resources required  Think of an issue packet as a very long instruction  Specifies multiple concurrent operations   Very Long Instruction Word (VLIW) Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 4 Chapter 4 — The Processor — 146 Scheduling Static Multiple Issue  Compiler must remove some/all hazards  Reorder instructions into issue packets  No dependencies with a packet  Possibly some dependencies between packets  Varies between ISAs; compiler must know!  Pad with nop if necessary Chapter 4 — The Processor — 147 MIPS with Static Dual Issue  Two-issue packets  One ALU/branch instruction  One load/store instruction  64-bit aligned  ALU/branch, then load/store  Pad an unused instruction with nop Address Instruction type Pipeline Stages n ALU/branch IF ID EX MEM WB n + 4 Load/store IF ID EX MEM WB n + 8 ALU/branch IF ID EX MEM WB n + 12 Load/store IF ID EX MEM WB n + 16 ALU/branch IF ID EX MEM WB n + 20 Load/store IF ID EX MEM WB Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 5 Chapter 4 — The Processor — 148 MIPS with Static Dual Issue Chapter 4 — The Processor — 149 Hazards in the Dual-Issue MIPS  More instructions executing in parallel  EX data hazard  Forwarding avoided stalls with single-issue  Now can’t use ALU result in load/store in same packet  add $t0, $s0, $s1 load $s2, 0($t0)  Split into two packets, effectively a stall  Load-use hazard  Still one cycle use latency, but now two instructions  More aggressive scheduling required Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 6 Chapter 4 — The Processor — 150 Scheduling Example  Schedule this for dual-issue MIPS Loop: lw $t0, 0($s1) # $t0=array element addu $t0, $t0, $s2 # add scalar in $s2 sw $t0, 0($s1) # store result addi $s1, $s1,–4 # decrement pointer bne $s1, $zero, Loop # branch $s1!=0 ALU/branch Load/store cycle Loop: nop lw $t0, 0($s1) 1 addi $s1, $s1,–4 nop 2 addu $t0, $t0, $s2 nop 3 bne $s1, $zero, Loop sw $t0, 4($s1) 4  IPC = 5/4 = 1.25 (c.f. peak IPC = 2) Chapter 4 — The Processor — 151 Loop Unrolling  Replicate loop body to expose more parallelism  Reduces loop-control overhead  Use different registers per replication  Called “register renaming”  Avoid loop-carried “anti-dependencies”  Store followed by a load of the same register  Aka “name dependence”  Reuse of a register name Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 7 Chapter 4 — The Processor — 152 Loop Unrolling Example  IPC = 14/8 = 1.75  Closer to 2, but at cost of registers and code size ALU/branch Load/store cycle Loop: addi $s1, $s1,–16 lw $t0, 0($s1) 1 nop lw $t1, 12($s1) 2 addu $t0, $t0, $s2 lw $t2, 8($s1) 3 addu $t1, $t1, $s2 lw $t3, 4($s1) 4 addu $t2, $t2, $s2 sw $t0, 16($s1) 5 addu $t3, $t4, $s2 sw $t1, 12($s1) 6 nop sw $t2, 8($s1) 7 bne $s1, $zero, Loop sw $t3, 4($s1) 8 Pop Quiz  Loop unrolling is always beneficial:  A: True  B: False Chapter 4 — The Processor — 153 Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 8 Chapter 4 — The Processor — 154 Dynamic Multiple Issue  “Superscalar” processors  CPU decides whether to issue 0, 1, 2, … each cycle  Avoiding structural and data hazards  Avoids the need for compiler scheduling  Though it may still help  Code semantics ensured by the CPU Chapter 4 — The Processor — 155 Dynamic Pipeline Scheduling  Allow the CPU to execute instructions out of order to avoid stalls  But commit result to registers in order  Example lw $t0, 20($s2) addu $t1, $t0, $t2 sub $s4, $s4, $t3 slti $t5, $s4, 20  Can start sub while addu is waiting for lw Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 9 Chapter 4 — The Processor — 156 Dynamically Scheduled CPU Results also sent to any waiting reservation stations Reorders buffer for register writes Can supply operands for issued instructions Preserves dependencies Hold pending operands Chapter 4 — The Processor — 157 Register Renaming  Reservation stations and reorder buffer effectively provide register renaming  On instruction issue to reservation station  If operand is available in register file or reorder buffer  Copied to reservation station  No longer required in the register; can be overwritten  If operand is not yet available  It will be provided to the reservation station by a function unit  Register update may not be required Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 10 Chapter 4 — The Processor — 158 Speculation  Predict branch and continue issuing  Don’t commit until branch outcome determined  Load speculation  Avoid load and cache miss delay  Predict the effective address  Predict loaded value  Load before completing outstanding stores  Bypass stored values to load unit  Don’t commit load until speculation cleared Chapter 4 — The Processor — 159 Why Do Dynamic Scheduling?  Why not just let the compiler schedule code?  Not all stalls are predicable  e.g., cache misses  Can’t always schedule around branches  Branch outcome is dynamically determined  Different implementations of an ISA have different latencies and hazards Morgan Kaufmann Publishers 13 November, 2018 Chapter 4 — The Processor 11 Chapter 4 — The Processor — 160 Does Multiple Issue Work?  Yes, but not as much as we’d like  Programs have real dependencies that limit ILP  Some dependencies are hard to eliminate  e.g., pointer aliasing  Some parallelism is hard to expose  Limited window size during instruction issue  Memory delays and limited bandwidth  Hard to keep pipelines full  Speculation can help if done well The BIG Picture

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