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CS233 Lab 11 Handout
“As long as there were no machines, programming was no problem at all; when we had a few weak computers,
programming became a mild problem, and now [1972] that we have gigantic computers, programming has
become a gigantic problem. As the power of available machines grew by a factor of more than a thousand,
society’s ambition to apply these new machines grew in proportion, and it was the poor programmer who
found his job in this exploded field of tension between the ends and the means. The increased power of the
hardware, together with the perhaps more dramatic increase in its reliability, made solutions feasible that the
programmer had not dared to dream about a few years before. And now, a few years later, he had to dream
about them and even worse, he had to transform such dreams into reality! It is no wonder that we found
ourselves in a software crisis.” – E. Dijkstra
“An excellent plumber is infinitely more admirable than an incompetent philosopher. The society that scorns
excellence in plumbing because plumbing is a humble activity and tolerates shoddiness in philosophy because it
is exalted activity will have neither good plumbing or good philosophy. Neither its pipes or its theories will
hold water.” – J. Gardner
Learning Objectives
1. Learn the fundamentals of pipelining implementation, including data forwarding, stalling, and
control hazards.
Work that needs to be handed in (via SVN)
1. pipelined_adding_machine.v: A 2-stage pipelined implementation of a circuit that adds a bunch
of numbers stored in a memory. This is due by the first deadline.
2. pipelined_machine.v: A 3-stage pipelined implementation of a MIPS ISA subset machine. This
is due by the second deadline.
Important Information
• For the second deadline, we’re providing you a Verilog implementation of a single-cycle MIPS machine
that implements the following instructions: ADD, SUB, AND, OR, SLT, LW, SW, BEQ
• There are some differences between this machine and the one that we implemented in Lab 6, including:
– We’re providing a totally different ALU, which implements SLT internally and has a different
encoding for its control inputs.
– We’ve provided discrete adders so that we didn’t have to use ALUs for computing the next PC.
– The registers have a synchronous reset. This can be useful for implementing stalling and flushing.
– When reset, the registers (except register 0) all start with the value 0x10010000, which is the
base address of the .data segment.
– We’ve provided a working decoder; this code uses some goofy Verilog syntax, so don’t be distressed
if it doesn’t make sense to you. You don’t need to change it.
– The control for the next PC mux (PCSrc) is provided outside the decoder.
• Also, we’ve added delays to all of the major components, using Verilog’s delay notation: #N means the
output should be updated N time units after its input changes. The latencies are as follows: instruction
and data memories (3), adders/ALUs (2), register file read/write (1), decoder (2). Thus the baseline
machine needs a clock period ≥ 11 time units. Hence, in pipelined_machine_tb.v, the clock
alternates every 6 time units, giving a 12 time unit clock period.
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CS233 Lab 11 Handout
A 2-stage pipelined adding machine
Below is a circuit diagram of a simple adding machine. The values to be added are loaded into the memory
(process not shown) and the machine is run. The counter iterates through the memory addresses, one per
cycle. As each memory value comes out, it is accumulated into the register.
32
30
out_temp[31:0]
ALU
reset
clk
reset
enable
Q[31:0]
D[31:0]
Counter
data[31:0]
addr[29:0]
Read-only
Memory1
data[31:0]
index[31:2]
Adder
30
1
next_index[31:2]
in
de
x[
31
:2
]
30
30
30
32
32
3
2 (Add)
out[31:0]
1
reset
enable
Q[31:0]
D[31:0]
Register
1. Compile and run this machine using make pipelined_adding_machine. Convince yourself that
the output is right by looking at the verilog and the things_to_add.data.dat file.
2. Because of the delays of the components, this machine can’t run at faster than 4 time units per clock
cycle. This can be seen by setting the clock period to 2. In the pipelined_adding_machine_tb.v
testbench, change the #2 to #1 so it looks like: (this new statement will cause each phase of the clock
to be 1 time unit, so the clock period will be 2 time units.)
always #1 clk = !clk;
Re-compile/run and see that the output to see that the output is different. We’ve clocked our circuit
too fast, so it is giving incorrect results.
3. We can make the circuit work at this higher clock frequency by pipelining it, as shown below. Be sure
to name the two copies of the data bus differently, and connect them properly. Make sure that your
pipelined version behaves the same as the original version, but does so at the higher clock frequency as
well.
32
30
out_temp[31:0]
ALU
reset
clk
reset
enable
Q[31:0]
D[31:0]
Counter
data[31:0]
addr[29:0]
Read-only
Memory1
data[31:0]
index[31:2]
Adder
30
1
next_index[31:2]
in
de
x[
31
:2
]
30
30
30
32
32
3
2 (Add)
out[31:0]
1
reset
enable
Q[31:0]
D[31:0]
Register
data_2[31:0]
32
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CS233 Lab 11 Handout
A 3-stage pipelined MIPS machine
ForwardA
0
1
Addr
Instruction
memory
Instr
Address
Write
data
Data
memory
Read
data 1
0
Extend
ALUSrc
Result
Zero
ALU
Instr [15 – 0]
RegDst
Read
register 1
Read
register 2
Write
register
Write
data
Read
data 2
Read
data 1
Registers
Rd
Rt
0
1
IF/DE
Rs
0
1
0
1
Forwarding
Unit
4
P
C
Add
1
0
PCSrc
Add
Shift
left 2
Rt
Rs
opcode
funct Decoder
MemToReg_MW
control
signals
PCSrc AND
BEQ
Instruction
Fetch (IF)
Decode /
Execute (DE)
ForwardB
wr_regnum
RegWrite_MW
zero
zero
wr_regnum_MW
DE/MW
Memory /
Writeback (MW)
Hazard
Unit
MemRead_MW
Stall
Using the provided Verilog code for a single-cycle machine, implement the 3-stage pipeline shown above in
Verilog.
Forwarding, stalling and flushing
These work similarly to the 5 stage pipeline from lecture, except that the logic needs to be adapted to having
only 3 stages.
For forwarding, unlike the 5 stage pipeline from lecture, we don’t implement register file writes in the first
half and reads in the second half (since doing so would require the clock cycle to be significantly extended),
and hence we need a forwarding path from the DE/MW pipeline register to the ALU. The forwarding unit
is just the boolean expressions for ForwardA and ForwardB. Make sure your expressions guard against
forwarding $0.
For stalling, we’ll stall in the same situations that the 5-stage pipeline from class does. In these cases, we’ll
need to repeat the IF and DE stages in the next cycle and convert the MW stage of the next cycle to a NOP.
Our register modules have enable and synchronous reset inputs, which will come in handy for repeating and
NOPing stages, respectively. The hazard unit is the boolean expression for the Stall signal; remember to
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CS233 Lab 11 Handout
check for Rt being a source in your expression and guard against stalling for $0.
For flushing, we just need to convert the DE stage of the next cycle to a NOP, since branches are resolved in
the DE stage. Once again, the synchronous reset input of our register modules will come in handy.
Helpful suggestions
1. We suggest that you implement this assignment in four steps (because four is a power of two), and we’ve
provided inputs to facilitate testing each of these steps. Feel free to modify any of the assembly files
to add your own test cases, and they’ll get reassembled the next time you run the appropriate make
command (see the next section). If you’re on your own machine, you’ll need to download spim-vasm
from the wiki for the assembling.
(a) Pipeline the datapath ignoring data dependences, stalls, and branches. Don’t worry about adding
the forwarding or stalling logic yet and don’t worry about flushing for the moment (since the first
input doesn’t have any hazards or branches). Just implement the pipeline registers and make
sure your code works for the no_hazards_or_flushing.s input. Once this is working, SVN
commit this, so if you have a later bug you can always diff/revert to this version.
(b) Implement forwarding. You can test this code using forwarding.s. Commit.
(c) Implement stalling. You can test it using stalling.s. Commit.
(d) Implement flushing. Test this code using flushing.s. Again, commit.
(e) Finally, test using pipeline_test.s, which includes both data hazards and taken branches.
2. Although the pipeline registers are drawn as monolithic entities, we’d suggest breaking this into a
collection of smaller registers, one for each signal.
3. Since some signals will exist in multiple pipeline stages (e.g., wr_regnum) you should develop a naming
scheme that allows you to distinguish the names of the signals. One suggestion is to append _MW to the
end of all the signals in the MW stage.
4. To test if your pipelining is working correctly, you can reduce the clock period in the test bench from
12 to 4 and check if your code is still producing the right outputs; an incorrectly pipelined machine will
not. (Something to think about: why does the DE stage only need 4 time units and not 5?)
Compiling, Running and Testing
We have given you a Makefile for setting up the test cases we have provided and compiling and running your
machine.
Before you compile your code, you need to set up the test case you want to use. To do that, use
one of the following:
• make no_hazards_or_flushing
• make forwarding
• make stalling
• make flushing
• make pipeline_test
Then, compile and run your code using the command make pipelined_machine. Notice that the assembly
programs that we provide contain comments that specify the behavior of the program. You can use these
comments to verify that your pipelined machine has indeed the expected behavior.
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