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Operating Systems – CSCI 402
Ch 5: Processor Management

http://merlot.usc.edu/william/usc/
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Processor Management
Threads Implementation
lock/mutex implementation on multiprocessors
Interrupts
Scheduling Linux/Windows Scheduler
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Copyright ý . Simple Thread Implementation Multiple Processors
Operating Systems – CSCI 402
Strategies
5.1 Threads Implementations
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Threads Implementation
The ultimate goal of the OS is to support user-level applications
we will discuss various strategies for supporting threads
Where are operations on threads implemented?
in the kernel?
or in user-level library?
Approaches
one-level or 1 ¡Á 1 model (threads are implemented in the kernel) variable-weight processes
two-level model (threads are implemented in user library)
N¡Á1
M¡ÁN
scheduler activations model
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One-Level Model (1 ¡Á 1) User
Kernel
Processors
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One-Level Model (1 ¡Á 1)
The simplest and most direct approach is the one-level model all aspects of the thread implementation are in the kernel
i.e., all thread routines (e.g., pthread_mutex_lock) called
by user code are all system calls
each user thread is mapped one-to-one to a kernel thread
If a thread calls pthread_create()
it¡¯s a system call, so it traps into the kernel the kernel creates a thread control block
associate it with the process control block
the kernel creates a kernel and a user stack for this thread
What about pthread_mutex_lock()
why does it have to be done in the kernel?
it¡¯s not necessary to protect the threads from each other!
you definitely don¡¯t need the kernel to protect threads from each other
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One-Level Model (1 ¡Á 1)
Problem: system calls are expensive
if pthread_mutex_lock finds the mutex available, it should return quickly (and lock the mutex)
if this can be done in user code, it can be 20 times faster (for the case where the mutex is available)
in Win32 threads, an equivalent of a mutex is represented in a user-level data structure
if such an object is not locked, it returns quickly
if such an object is locked, it makes a system call and blocks in the kernel
Does it happen a lot that pthread_mutex_lock finds the mutex available?
think about your warmup2
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Copyright ý . -Weight Processes
Variant of one-level model
Portions of parent process selectively copied into or shared with child process
Children created using clone() system call
Operating Systems – CSCI 402
Parent
Child
Copyright ý . Info
Files: file-descriptor table
FS:
root, cwd, umask
Virtual Memory
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Operating Systems – CSCI 402
Linux Threads (pre 2.6)
Pipe
Copyright ý . Thread
Other
Thread Other
Manager Thread
Thread Other
Thread
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Operating Systems – CSCI 402
NPTL in Linux 2.6
Native POSIX-Threads Library
full POSIX-threads semantics on improved variable-weight processes
threads of a “process” form a thread group
getpid() returns process ID of first thread in group any thread in group can wait for any other to terminate signals to process delivered by kernel to any thread in group
new kernel-supported synchronization construct: futex (fast user-space mutex)
used to implement mutexes, semaphores, and condition variables
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Two-Level Model
In the two-level model, a user-level library plays a major role
what an user-level application perceives as a thread is implemented within user-level library code
Two versions
single kernel thread (per user process) multiple kernel threads (per user process)
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Two-Level Model – One Kernel Thread (N ¡Á 1) User
Kernel
Processors
This is one of the earliest ways of implementing threads
threads are implemented entirely in the user level
thread control block, mutex in user space
thread stack allocated by user library code
mostly done on uniprocessors
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Two-Level Model – One Kernel Thread (N ¡Á 1)
Within a process, user threads are multiplexed not on the processor, but on a kernel-supported thread
the OS multiplexes kernel threads (or equivalently, processes) on the processor
kernel does not know about the existance of user threads
there are really no “kernel threads” in these systems
User thread creation
a stack and a thread control block is allocated thread is put on a queue of runnable threads
wait for its turn to become the running thread
Synchronization implementation
relative straightforward
e.g., mutex (one queue per mutex)
if a thread must block, it simply queues itself on a wait queue and calls context-switch routine to pass control to the
first thread on the runnable queue
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Two-Level Model – One Kernel Thread (N ¡Á 1) Major advantage
fast, because no system calls for thread-related APIs
Major disadvantage
what if a thread makes a system call (for a non-thread-related API)?
it gets blocked in the kernel
no other user thread in the process can run
also, there is no true parallelism within a process even when more CPUs are available
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Coping …
ssize_t read(int fd, void *buf, size_t count)
{
ssize_t ret;
while (1) {
if ((ret = real_read(fd, buf, count)) == -1) {
if (errno == EWOULDBLOCK) {
sem_wait(&FileSemaphore[fd]);
continue; }
}
break; }
return(ret);
}
Solution is to have a non-blocking read() called real_read() real_read() either returns immediately with data in buf or returns immediately with an error code in errno
EWOULDBLOCK means that a real read() would block, i.e., data is not ready to be read
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Copyright ý . drawback
only works for some I/O objects – not a general solution
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Coping …
ssize_t read(int fd, void *buf, size_t count)
{
ssize_t ret;
while (1) {
if ((ret = real_read(fd, buf, count)) == -1) {
if (errno == EWOULDBLOCK) {
sem_wait(&FileSemaphore[fd]);
continue; }
}
break; }
return(ret);
}
One semaphore for each open file
perhaps a signal handler will invoke sem_post() when data is ready to be read
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Two-Level Model: Multiple Kernel Threads (M ¡Á N) User
This is called the M-to-N model
Implementation is similar to the two-level model with a single kernel thread
no system calls for thread-related APIs
if we don¡¯t have enough kernel threads per user process,
we end up having the same problem with the N-to-1 model
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Kernel
Processors
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Deadlock
User
Kernel
Ex: two threads are communicating using a pipe (this is essentially a kernel implementation of the producer-consmer problem)
first user thread writes to a full pipe and get blocked in the kernel
first thread just happened to use the last kernel thread 2nd thread wants to read the pipe to unblock the first thread, but cannot because no kernel thread left
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Operating Systems – CSCI 402
Deadlock
User
Kernel
Solaris solution: automatically create a new kernel thread
an obvious solution
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no other user threads can make progress
Solaris solution basically goes back to one-level model
Another problem: Priority Inversion
user-level thread schedulers are not aware of the kernel-level thread scheduler
it may know the number of kernel threads
how can the user-level scheduler talk to the kernel-level scheduler?
people have tried this, but it¡¯s complicated
it¡¯s possible to have a higher priority user thread scheduled on a lower priority kernel thread and vice versa
Will address these problems a little later with Scheduler
Activations Model
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Problems With Two-level Model
Two-level model does not solve the I/O blocking problem
if there are N kernel threads and if N user threads are blocked in I/O
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Copyright ý . Simple Thread Implementation
Multiple Processors
Operating Systems – CSCI 402
Strategies
5.1 Threads Implementations
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A Simple Threads Implementation
Threads implementation considerations
data structures thread switching synchronization
how to implmement mutexes? spin locks
sleep/blocking locks
futexes
please keep in mind that a mutex can be implemented in the kernel and/or in the user space
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A Simple Threads Implementation
The challenge with implementing mutexes is that you have to ensure that they perform correctly under different kinds of
concurrency
Asynchronous activies that may require concurrency control
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INT INT
1) another thread running on the same processor may preempt this thread and accesses the same data structure
2) another thread running on another processor might access the same data structure
3) an interrupt handler running on the same processor that accesses the same data structure
4) an interrupt handler running on another processor might
access the same data structure
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mutex Memory
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A Simple Threads Implementation
This implementation is the basis for user-level threads package
“thread” can mean kernel thread or user thread mutex does not need to be a kernel data structure
Straight-threads implementation everything happens in thread contexts
no interrupt
therefore, no preemption
one processor
this is like your kernel 1 with DRIVERS=0 in Config.mk
User or Kernel
this is the real reason why kernel threads feels different from user threads
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INT INT
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mutex Memory
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Copyright ý . will depict a thread like this (to be more compact)
although we know that a thread control block is separated from a thread¡¯s stack
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Basic Representation
Stack
Thread object
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Copyright ý . Collection of Threads
RunQueue
Mutex Queue 1
Mutex Queue 2
Operating Systems – CSCI 402
CurrentThread
Stack
Thread object
I/O Queue 1 I/O Queue 2
Stack
Thread object
Stack
Thread object
Stack
Thread object
Stack
Thread object
Stack
Thread object
Stack
Thread object
Each thread must be in one of these data structures
your kernel assignment looks like this
at any time, you should know where your threads are Copyright ý . Cheng
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Other Queues ?

Recall from Ch 3
Operating Systems – CSCI 402
Context Pointer
stack frame
SP
Context
Stack
Thread object
if this thread is not currently running, “stack frame” corresponds to switch()
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in weenix, this function is called context_switch() since RunQueue may be empty, this code is incomplete before you get here, the current thread is queued onto a queue somewhere else already (e.g., a mutex queue)
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Straight-threads – Thread Switch
Need a thread_switch() function to yield the processor void thread_switch( ) {
thread_t NextThread, OldCurrent;
NextThread = dequeue(RunQueue);
OldCurrent = CurrentThread;
CurrentThread = NextThread;
swapcontext(&OldCurrent->context,
&NextThread->context);
// We¡¯re now in the new thread¡¯s context
}
switch() in Ch 3 has a target thread argument swapcontext(old, new) saves the caller¡¯s context into the old context and restores from the new context
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Straight-threads – Synchronization
According to the textbook
void mutex_lock(mutex_t *m) {
if (m->locked) {
enqueue(m->queue, CurrentThread);
thread_switch();
} else
m->locked = 1;
}
void mutex_unlock(mutex_t *m) {
if (queue_empty(m->queue))
m->locked = 0;
else
enqueue(runqueue, dequeue(m->queue));
}
mutex_unlock() does not seem to work becuase when it returns, the mutex can still be locked and the new mutex holder does not seem to be holding the mutex
after further analysis, it actually does work!
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Straight-threads – Synchronization
void mutex_lock(mutex_t *m) {
if (m->locked) {
enqueue(m->queue, CurrentThread);
thread_switch();
} else
m->locked = 1;
}
void mutex_unlock(mutex_t *m) {
if (queue_empty(m->queue))
m->locked = 0;
else
enqueue(runqueue, dequeue(m->queue));
}
Why is this mutex implementation atomic?
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Straight-threads – Synchronization
void mutex_lock(mutex_t *m) {
if (m->locked) {
enqueue(m->queue, CurrentThread);
thread_switch();
} else
m->locked = 1;
}
void mutex_unlock(mutex_t *m) {
if (queue_empty(m->queue))
m->locked = 0;
else
enqueue(runqueue, dequeue(m->queue));
}
Why is this mutex implementation atomic? single processor and no interrupts
no way to preempt a thread¡¯s execution
a thread holds on to the processor as long as it wants,
until it reliquishes processor voluntarily
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