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DOI:10.1109/ROBOT.1994.351059Corpus ID: 10714019
Efficient distance computation between non-convex objects
S. Quinlan
Published 1994
Mathematics, Computer Science
Proceedings of the 1994 IEEE International Conference on Robotics and Automation
This paper describes an efficient algorithm for computing the distance between nonconvex objects. Objects are modeled as the union of a set of convex components. From this model we construct a hierarchical bounding representation based on spheres. The distance between objects is determined by computing the distance between pairs of convex components using preexisting techniques. The key to efficiency is a simple search routine that uses the bounding representation to ignore most of the possible… CONTINUE READING

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Mathematics, Computer Science
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Computer Science
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1,222PDF

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James E. Bobrow
Mathematics, Computer Science
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Efficient collision detection for animation and robotics
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Mathematics
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Approximating polyhedra with spheres for time-critical collision detection
Philip M. Hubbard
Computer Science
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I-COLLIDE: an interactive and exact collision detection system for large-scale environments
J. Cohen, M. Lin, D. Manocha, Madhav K. Ponamgi
Computer Science
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Hierarchical object models for efficient anti-collision algorithms
B. Faverjon
Computer Science
Proceedings, 1989 International Conference on Robotics and Automation
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A new representation for collision avoidance and detection
A. P. Pobil, Miguel A. Serna, Juan Llovet
Mathematics, Computer Science
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